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Week 8 Meridian

  • Writer: Beny Mona-Moke
    Beny Mona-Moke
  • Aug 7, 2023
  • 2 min read

Updated: Dec 15, 2023

Week at was my last sprint as I was tasked with putting animations on all the enemies we made. With help from Aaron for the art team I was able to put animations on most of the enemies but there was some that I couldn't do. On Thursday we a student from the music course and the game art teacher come and playtest our game giving us feedback on what they liked and dis liked about our game. We then held a meeting on the Sunday to go over what was said and do the final bug fixes for the game and polish for the game. Through the playtesting we found the the player struggled with direction and didn't know where to head and the player also didn't head down all the paths and opted to go down the middle which meant he didn't get to fight some of the enemies. We also notices a strategy which made killing the tommy gun enemy really easy. We set task for that week based around that like for example putting up signs on for the other paths that would have health packs and ammo packs to encourage the player to go that way. Added a mini map to help with navigation but also to help see enemies better.


Reflective

I learned a lot about being a project lead and about coordinating a group of people and I learned that I don't always have to be on people all the time I can trust that they will do their tasks. Also I learned the important of have a meeting before class so we can sets task and discuss the game so that way on Fridays the task is done or on its way to being done.

 
 
 

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