Week 6 Sanctum Infernum
- Beny Mona-Moke
- Dec 10, 2023
- 1 min read
In this week I was tasked with working on the doing wepon balancing for the players weapons in machations.

I used machinations to balance and find the and find the right number of damage it should do I did this by first refencing the basic attack and enemy values page https://gam507-23.atlassian.net/jira/software/projects/GAM507/page. This allowed me to get a starting place to work from and just mainly just teaked it from their as starting from statch would of made it harder to do and it would have taken longer to do. From their I ran simulations for a while to figure out how long it would take me kill an ememy and what is the best time.
When it came to the weapons balancing I created it by using the perecetage that was on the jria and so the it would do diffenent damage depending on the percent you hit.
Pitchfork Balancing
Dagger Balancing
Shotgun Balancing
I also worked on balancing the bible as it is a defencive weapond and testing enemy damage against the bible. The how it works is that the bible is one colour and the enemy attack is another.
Bible Balancing
After balancing I joined the we had a meeting where we disscus where the game is right now and then assigned tasked for the next sprint and I made sure that the leads where able to find the machaniations but also any desingers who may need it later on.
Reflection
I should of reached out to the mechanic desinger who was working on the game as I did get a bit confused in the begining but after looking at it for awhile I understood what they were going for.
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