Week 5 Meridian
- Beny Mona-Moke
- Aug 7, 2023
- 1 min read
Updated: Dec 15, 2023
In this week I was tasked to focus on creating a shooting mechanic for the enemy as apart of creating a barebones prototype of your game. When creating the enemy shooting mechanic as that was my sprint for this week I started of by creating a fsm called shooting which would have a state that creates the bullet and set it too a rotation of 90 degrees I put a finish event on it and created another state connected to the first one which had the action move towards which allows the bullet to move to the player then I added a destroy object to the state which would destroy the bullet after a certain amount of time. Then I added a finish event sending back to the first event creating a shooting loop where it creates bullet moves to player destroys itself then creates bullet.



After that I update the GitHub with my work

On the Friday we look at what we had as a game and it wasn't enough for a prototype as we still didn't have any music or sound effects or lighting but we were getting closer. I finished the week off by talking with my classmates about if they wanted to continue refining what they were working on or start a new task and assigning tasks to everyone and putting them on Trello.
Reflection
I should of set easy tasks for music as they had not completed their tasks for the week and it was getting concerning and I should have check in with them more and seen if there was anything I could have done to help them complete their tasks.
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